This completely reworks how we approach and handle cryptographic keys in Kanidm. This is needed as a foundation for replication coordination which will require handling and rotation of cryptographic keys in automated ways.
This change influences many other parts of the code base in it's implementation.
The primary influences are:
* Modification of how domain user signing keys are revoked or rotated.
* Merging of all existing service-account token keys are retired (retained) keys into the domain to simplify token signing and validation
* Allowing multiple configurations of local command line tools to swap between instances using disparate signing keys.
* Modification of key retrieval to be key id based (KID), removing the need to embed the JWK into tokens
A side effect of this change is that most user authentication sessions and oauth2 sessions will have to be re-established after upgrade. However we feel that session renewal after upgrade is an expected side effect of an upgrade.
In the future this lays the ground work to remove a large number of legacy key handling processes that have evolved, which will allow large parts of code to be removed.
* pulling out exitcode, adding hyper dep to handle errors (was already transitively there due to reqwest)
* adding better error handling, more options for client things
logging changes:
* Offering auth mechanisms -> debug
* 404's aren't really warnings
* double tombstone message, one goes to debug
other changes:
* CSP changes to allow the bootstrap images to load
* more testing javascriptfile things, I R
* it's nice to know where things are
* putting non-rust web things in static/ instead of src/
* RequestCredentials::SameOrigin is the default, also adding a utility function to save dupe code. Wow this saved... kilobytes.
* removing commented code, fixing up codespell config
* clippyisms
* wtf, gha
* dee-gloo-ing some things
* adding some ubuntu build test things
* sigh rustwasm/wasm-pack/issues/1138
* more do_request things
* packaging things
* hilarious dev env setup script
* updated script works, all the UI works, including the experimental UI for naughty crabs
* deb package fixes
* fixed some notes
* setup experimental UI tweaks