kanidm/server/web_ui/static/wasmloader.js
James Hodgkinson cc1cc691f3
Started chasing noise, found some code to delete... (#1768)
logging changes:

* Offering auth mechanisms -> debug
* 404's aren't really warnings
* double tombstone message, one goes to debug

other changes:

* CSP changes to allow the bootstrap images to load
* more testing javascriptfile things, I R 
* it's nice to know where things are
* putting non-rust web things in static/ instead of src/
* RequestCredentials::SameOrigin is the default, also adding a utility function to save dupe code. Wow this saved... kilobytes.
* removing commented code, fixing up codespell config
* clippyisms
* wtf, gha
* dee-gloo-ing some things
* adding some ubuntu build test things
* sigh rustwasm/wasm-pack/issues/1138
* more do_request things
* packaging things
* hilarious dev env setup script
* updated script works, all the UI works, including the experimental UI for naughty crabs
* deb package fixes
* fixed some notes
* setup experimental UI tweaks
2023-06-27 11:38:22 +10:00

15 lines
404 B
JavaScript

// loads the module which loads the WASM. It's loaders all the way down.
import init, { run_app } from '/pkg/kanidmd_web_ui.js';
async function main() {
await init('/pkg/kanidmd_web_ui_bg.wasm');
run_app();
}
main()
// this is used in modals
export function modal_hide_by_id(m) {
var elem = document.getElementById(m);
var modal = bootstrap.Modal.getInstance(elem);
modal.hide();
};